It largely felt like the developers had somewhat struggled to fully integrate the mechanics of the stellar multiplayer into a solo experience, but somehow managed to make it just about work, leaving a game mode that was enjoyable with some incredible stand-out moments, but had a lack of refinement and variety in certain instances, and wasn’t as long as many had hoped.
The single player on the whole offers roughly 6 to 10 hours of content as a rough estimate, but thanks to the new weapon system you could probably quite easily add a zero onto the end of both those numbers.
The Salmonids arrive from somewhere on the shore, Boss Salmonids show their heads, you kill them, steal their eggs, deliver them, rinse and repeat.
Furthering the reward motif, each match will gift you with points towards your next ‘bonus’.
Gone are the myriad different Special Weapons that provide invulnerability, gone is the need to use a second screen; instead, everything has been streamlined so that your focus is never away from the action.